Virtual Reality and Augmented Reality – the next big disruptors?
Tuesday, March 28, 2017
A mainstay of sci-fi movies for decades, augmented and virtual reality really only became accessible to consumers in 2016. But developments in these technologies are already disrupting the status-quo, and not just in the gaming and technology industries, but in fields including health, education, entertainment and tourism. Listen to our AR/VR experts as they discuss where the opportunities lie in the sector, the potential applications of the these technologies, and what we can expect to see in the coming year.