The rise of e-sports tournaments and live broadcasting – what are we playing for?

Saturday, March 28, 2020

13:00 - 13:50 Ballroom 2

E-sports tournaments and live broadcasting are increasingly important access points for online gamers, and key drivers for firms in acquiring new users and boosting engagement. What is the e-sports value chain and how does it fit within a fast-evolving, competitive landscape? What regulations and synergies exist? And how are firms positioning themselves to take gold? Our panelists – representing the worlds of broadcasting, sports groups, mobile games and gaming hardware – tackle these questions and more.